Through this Fieldwork semester, I have noticed how useful the Smartboard can be in the classroom. In fact, I have noticed how much students can learn by using this interactive tool. To help my cooperative teacher, I was looking for some Smartboard interactive lessons and I found this list of useful ideas that I thought would be great to share with you.
Book Cover Creator
 – The Book Cover Creator is designed to allow users to type and 
illustrate front book covers, front and back covers, and full dust 
jackets. Students can use the tool to create new covers for books that 
they read as well as to create covers for books they write individually 
or as a class.
Book Cover Guide
 – Students can use the tool to review the parts of a book cover before 
analyzing how book covers work or creating their own book covers.
Writing an Acrostic Poem
 – Students can learn about and write acrostic poems. An acrostic poem 
uses the letters in a word to begin each line of the poem.
Get started writing with Myths Brainstorming Machine
 – The Brainstorming Machine will help students get started when they 
need writing ideas for a myth. They can select the setting, the 
characters, and other effects.
Poetry Idea Engine – The interactive Poetry Idea Engine helps students identify and write different types of poetry.
Increase Your Reading Comprehension
 – Students read a passage and select the word(s) needed to complete the
 sentence correctly. They must use context clues and comprehension in 
order to be able to answer correctly.
Create Your Own Diamante Poem – Students interactively create a diamante poem. The computer interactively guides them through the writing process.
Clean Up Your Grammar
 – Students “clean up their grammar” as they toss trash from the beach 
into the correct bin. Immediate reinforcement and level selection keep 
students learning and practicing.
Character Scrapbook
 – Students will use this interactive activity to determine character 
traits of a character in a book. Students will think critically about 
characters in the books they are reading.
Pick the Perfect Word Game
 – Students practice identifying the parts of speech in this game.  The 
characters and words are based on the popular story of Charlotte’s Web.
Story Starters
 – This is a quick writing activity that can be used daily or whenever 
students have time.  They generate story starter then decide if they 
want to write on a notebook, a letter, newspaper, or postcard.  Finally,
 they may print their story for a cool surprise!
Space Station Syllabication
 – Students practice dividing words into syllables in this game.  Each 
correct response earns another piece for the space station.
Synonym Challenge
 – Players race against the clock to select a synonym for the word 
given.  Green bar climbs on the screen to encourage players to “think 
quick.”

 
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